||About the founder: RW BIVINS...
RW BIVINS is an accomplished songwriter, composer, nerd and technology
has collegiate certifications in 3D Animation & Modelling,
Cinematography/Videography, Photography, Digital Art and Multimedia
Development. He has done a lot in his life from releasing music albums,
participating in professional wrestling, building technology companies
and establishing a presence in the IT and communications field. His
main passions in life are entertainment, gaming and technology.
has been credited and involved in the release of over two dozen video
game titles. As a pioneer in the "retrogaming" field and one of the
first leaders in "retrogame publishing" - his company OlderGames had
started from a $500 idea and dream have become a leading drive for
bringing unreleased/abandoned video game projects to consoles. He has
been involved in many projects for the 3DO, Sega CD, CD-i and PC. He
has been featured on TV, Games(tm) Magazine, Edge Magazine, Game
Informer and more.
Unlike most game companies, OlderGames was
built for fun, not profit. At the end of its lifetime he had been in
talks with Rob Landeros of Trilobyte to secure rights to develop a 3rd
installment to the "7th Guest" franchise. Due to time constraints,
inability to reach a mutual agreement on the project and the lack of
technology being on par with the vision he wanted, Bivins exited the
game industry with an idea he called "Hell Hotel". During the final
days of his prior company he had a nearly finalized release of his
proprietary middleware engine "ENIGMA".
The company specialized
in "classic consoles" and to do mass market titles he realized it would
take years and a completely fresh start in the business to build the
studio he wanted from the ground up.
It was in those years of
absence from the game industry that he watched technology improve to
the point where his idea of the "total mindf*ck of a story" could be
realized. The game development industry has never been more open to
small studios and independents' making their mark than it is today.
This is the industry he always wanted to see it become. He championed
homebrew and indie development and small teams in the early 1990's, now
the game industry is championing them.
And what of the game project idea a decade in incubation? Its working
title is "PROJECT X" and the studio is called NurvizT Entertainment.
With professional level tools available to developers at entry level
prices, powering technology that was only a dream in the 1990's, Bivins
is now readying his new studio and game projects to meet the world.